Sound Design Portfolio
I am currently a sound designer with TwinRayj Studios, composing music for several in-development games. My previous work as Lead Sound Designer at Square Up Games put me in charge of everything audio from design to implementation. I record my own sound effects, write my own music, and edit everything using Logic Pro and Adobe Audition. I have also used Pro Tools in the past. While my work with TwinRayj and Square Up are under a non-disclosure agreement, I am providing a link to all of my audio work available for listening: Sound Design Portfolio.
My sound design process includes analysis and design decisions, field recording, editing, mixing, and implementation. I have experience recording ambient noise and animal calls, and I am well-versed in writing game music. I also enjoy working with foley to create odd sounds such as monsters and distorted animals. Feel free to check out my portfolio folder linked above. Thank you!