The thumbnail image for Thunder Jumper. The title takes up 2/3rds of the space and is written in jagged, white, neon letters that are intended to look like lightning coming out of the grey clouds above. The main background is a gradient going from dark blue to black. Behind the blackness at the bottom of the screen are the tops of green, blue, teal, and purple buildings. On top of the buildings are the grey player character and a yellow umbrella.

Click the image above to go to this game's download page!

What is it?

Welcome to Thunder Jumper! This vertical platformer puts you in the path of a violent thunderstorm. The only power supply the city has is coming from that horrible lightning up above! Jump from wire to wire, being sure to avoid any shocks from the lightning as the electricity scales its way to the streets below. Grab on to that umbrella to sail away and make your careful escape!

A screenshot from the game showing the player standing on top of a green, isometric building looking at a yellow umbrella. Below the player is a lit electrical box with a wire extending from it towards the right. The background of the image is assorted buildings in purple, blue, and yellow. The brightness on this image appears to be turned up because it was taken right after the lightning struck, lighting up the city.

Who made it?

  • Austin Rieke: Producer, programmer

  • Valerie Kolb: Sound design, level design, tile art

  • Zach Proffitt: Character art, animations, item art

  • Alex Georganas: Background art, menu art

A screenshot of the game with the brightness set to normal, meaning the lightning struck recently, but the screen has not completely darkened yet. The grey player character is standing on top of a white, neon rectangle which serves as a stable platform while the player waits for the wire above and to the left to stop being electrified so they can safely jump on it.
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